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[REGS]_Ese

Joined: 16 Apr 2008
Posts: 198
Location: Seattle, WA
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Posted:
Mon Aug 31, 2009 10:01 am |
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Horrible map. Looks terrible, its just a grenade and sniper fest.
No depth strategy or tactics needed to win this map...
My two cents. |
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Village Idiot

Joined: 17 Jun 2005
Posts: 451
Location: Calgary, AB.
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Posted:
Mon Aug 31, 2009 10:12 am |
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| [REGS]_Ese wrote: |
Horrible map. Looks terrible, its just a grenade and sniper fest.
No depth strategy or tactics needed to win this map...
My two cents. |
Don't forget MG alley |
_________________ Between anarchy and calm, there is a door marked supplies. |
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Steamboat_Willy_Sr

Joined: 27 May 2005
Posts: 2775
Location: Santa Clarita, CA
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Posted:
Mon Aug 31, 2009 6:58 pm |
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Not to mention that it looks to be compiled in mat_fullbright (lighting is horrible). I took these same props, which became available after the the Palermo update, and started building a map with them myself. it never got finished, perhaps it's time to try and finish something with them. |
_________________
"The only way I'm going to see some action is to bust myself to private"
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